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1. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
You know, honestly, I've been surprised that this is the route they took regarding input multiplexing and multiboxing. I would have expected them to add THEIR OWN multiboxing tools or control system, seeing as most eve players own more than one ...
- by Battle Cube - at 2015.01.07 03:53:06
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2. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Rain6637 wrote: Kinda agree. Multiboxing filled a need for stimulation and brain CPU load, and ISBoxer would have negated that. i completely disagree. There is no extra stimulation from doing the same action on every client manually. The sti...
- by Battle Cube - at 2015.01.02 22:16:24
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3. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Nidal Fervor wrote: Battle Cube wrote: i think i have a few weeks left on my subscriptions, so i mean, maybe i'll log in and manually multibox incursions for a bit just to harvest rage from people thinking im using isboxer. Random note abo...
- by Battle Cube - at 2015.01.02 09:52:38
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4. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
i think i have a few weeks left on my subscriptions, so i mean, maybe i'll log in and manually multibox incursions for a bit just to harvest rage from people thinking im using isboxer. Random note about isboxer - a few days after i resubbed i sa...
- by Battle Cube - at 2015.01.02 07:52:18
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5. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Jason Xado wrote: Well I tried the single account thing for a bit, just to give CCP the benefit of the doubt. Conclusion, this game is boring with a single account. Since this is a feedback thread here is my feedback: 1.) I don't like this cha...
- by Battle Cube - at 2014.12.17 18:45:54
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6. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Opertone wrote: It is very hard to fight the capital gathered by bots, you simply can not make as much as they can. Challenge is something desirable, based on the assumption that everyone has equal approach. Money and assets in game depend on ...
- by Battle Cube - at 2014.12.17 00:05:31
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7. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Rawthorm wrote: Opertone wrote: people who macro all day long - deprive me of player driven environment (they create min max bot driven spam world) I have less motivation to play the game, because I need to rely on macroes to stay competiti...
- by Battle Cube - at 2014.12.16 13:25:49
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8. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Delt0r Garsk wrote: Of course you can always set up your OS so the following would work F1 , Tab.........F1 client 1 F1 , Tab.........F1 client 2 F1, Tab.........F1 client 3 F1, Tab.........F1 client 1 F1, Tab.........F1 client 2 No need for...
- by Battle Cube - at 2014.12.15 15:35:27
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9. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Lucas Kell wrote: Battle Cube wrote: And there is no "round robin feature".... its literally just going around and clicking on each one in a circle Round robin is a type of keybind, which when pressed performs the same task on the next clie...
- by Battle Cube - at 2014.12.15 15:26:30
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10. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Dustpuppy wrote: Lucas Kell wrote: Of course it will. People who are willing to spend $15 to get 900m isk aren't necessarily going to spend the same amount of cash for half that in isk. Is this statement based on an assumption or based ...
- by Battle Cube - at 2014.12.15 14:29:09
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11. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Rain6637 wrote: yeah about incursion "communities." the PVE is isolated from the rest of the game yet it affects the game economy. I don't agree with its existence. mining is different, it contributes. I'm basically saying incursion communities...
- by Battle Cube - at 2014.12.15 13:21:02
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12. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Delt0r Garsk wrote: Quote: Id rather they just say "No multiboxing, No multiple accounts. One account per person only." rather then JUST take away input multiplexing. Yeah we can still multibox, but additional rules.... That has to be the...
- by Battle Cube - at 2014.12.15 13:07:01
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13. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Rain6637 wrote: Battle Cube wrote: Rain6637 wrote: Yes, brosef, I recall your NEO performance. Everyone does. I came in here only because I recognized your name. I'm surprised it took you this long to find a reason to quit EVE. I've be...
- by Battle Cube - at 2014.12.14 23:39:11
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14. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
Rain6637 wrote: Yes, brosef, I recall your NEO performance. Everyone does. I came in here only because I recognized your name. I'm surprised it took you this long to find a reason to quit EVE. I've been meaning to ask you, why spend all that...
- by Battle Cube - at 2014.12.14 18:00:50
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15. Announcement:Update regarding Multiboxing and input automation - in EVE General Discussion [original thread]
So i am currently a multiboxer (i run 10x battleships for incursion HQ sites, and no i dont make that much isk, Usually i only get one pay out, the other 9 characters just helping the fleet get faster payouts, also i was in the NEO II as a single ...
- by Battle Cube - at 2014.12.14 04:46:51
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16. NEO II on Youtube - Official Playlists - in EVE Alliance Tournament Discussion [original thread]
I WILL RETURN
- by Battle Cube - at 2014.03.04 00:01:00
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17. So about those trading cards... - in EVE Alliance Tournament Discussion [original thread]
so are there going to be cards for the second new eden tournament? How does all that work? And if so, when ... how will they be introduced? Given to the teams? Seeded? I know nothing of this D:
- by Battle Cube - at 2014.01.28 19:09:00
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18. Member Roster - in EVE Alliance Tournament Discussion [original thread]
CCP Fozzie wrote: You can have a maximum of 12 characters on a team. Those characters can belong to as many as 12 RL players or as few as 1. We'll be getting in contact with the captains to ensure that everything is clear and help people get t...
- by Battle Cube - at 2014.01.28 18:55:00
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19. Sticky:New Eden Open II - List of teams - in EVE Alliance Tournament Discussion [original thread]
GO TEAM CUBE bahahahahahahahaha Should be fun. Though i don't expect my team to go far... its hard to imagine a better way to lose ships. Though next tourney i think i'll just sponsor a team instead of being in one.
- by Battle Cube - at 2014.01.28 18:22:00
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20. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: Battle Cube wrote: imo.... i would be happy with this new version of the vargur.... if it was given a teeny tiny damage bonus... yeah i know, they completely refuse to do this. But i think its warranted. The non-...
- by Battle Cube - at 2013.12.17 02:46:00
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